← Movember one-shots 2026 edition

A charity tabletop adventure 2026

Enterprising Warlocks

Edenvale needs your help. The skeletons are already on their way down.

Keeper's Call Online Dates T.B.D.
A ramshackle airship full of skeletons hovers between the cheerful town of Edenvale and the foul Slime Lands.

Roll dice. Do some good.

Every November, I run a series of online tabletop one-shots to raise money for men’s health through Movember. This year’s adventure is Enterprising Warlocks.

Come hang out for a few hours, meet some dubious entrepreneurs, and roll some dice for charity. Each session will run the same adventure, so you only need to join one.

Players of any gender and experience level are welcome. If this is your first tabletop RPG—or your first time trying this system—you’ll be in good company.

  • SystemKeeper’s Call
  • WhereOnline
  • Table sizeAbout 3–4 players
  • ExperienceBeginners welcome

Welcome to Edenvale.

Edenvale is a beautiful town, with charmingly decorated trees lining its streets and a lively music scene. It is known for its fine stone masons and a particularly popular bakery. With a population of around a thousand, representing a mixture of humans, dwarves, elves, and a variety of beastkin, one might think Edenvale is an ideal spot to settle down. One notable issue can’t be ignored: Edenvale sits right next to a large, wet, boggy region known as the Slime Lands. And for an unpleasantly long portion of the year, while the weather is warm, the Slime Lands stink. Quite badly.

Locals say they have gotten used to it, or at least they do each year when the stink starts up again. Needless to say, Edenvale isn’t known for its outdoor summer sports… or parks, or anything else that would keep you outside longer than necessary. Thankfully, there are a couple of well-paid wizards around who provide buildings with a magical seal that keeps the smell out. These wizards are descendants of the mages who helped found the town and build its unique underground market.

It isn’t the stench, however, that has us focusing on Edenvale at the moment. No, that honour goes to the large, garish airship that is currently hovering 600 feet above the border to the Slime Lands. Local wizards say they have sensed the use of powerful arcane magic from aboard the ship. Then there are the skeletons. A dozen or more skeletons have been seen climbing down a rope ladder, and according to one report, a few have just fallen to the ground, only to get back up a few minutes later.

Curiosity aside, the real problem is that the skeletons have destroyed three large stone monuments along the edge of the Slime Lands. Monuments that, many believe, may help keep the swampy conditions contained. Of course, it also happens to be the peak of a particularly hot, ripe summer, so no one is keen to go out and deal with it. So the town has enlisted outside help.

The skeletons are already on their way down.

Preparation

No homework is required. We’ll be playing Keeper’s Call, a rules-light fantasy RPG that mixes heroic fantasy with old-school principles. Characters are quick to make, there is very little math, and the rules leave plenty of room for creative problem-solving and roleplay.

I have created an online character-sheet tool that we’ll use. More details about exactly how character creation and sharing will work are still to come.

The virtual tabletop will be either Foundry VTT or Owlbear Rodeo. Whichever we use, you will need a computer with a modern browser and audio. Video is optional. Games will not be streamed or recorded.

If you haven’t played in one of my games before, you can read my code of ethics and conduct, which applies to every game I run. Please reach out if there are topics or subject matter you would like me to avoid.

  • Any gender and any experience level welcome
  • Audio required; video optional
  • Computer with a modern browser required
  • Online character sheets provided
  • Some AI-generated visuals will be used

Dates & sign-up

To be determined

The games will take place online during Movember 2026. Exact dates, times, session length, and the virtual tabletop are still being worked out.

Once the schedule is ready, the available sessions and sign-up controls will appear here. Each session will feature the same adventure, so you’ll only need to choose one.